Die NHL-Serie des US-amerikanischen Softwareentwicklers EA Sports ist eine Eishockey-Computerspielreihe, die jährlich um einen Titel mit aktuellen Daten. EA SPORTS™ NHL™ arbeitet mit adidas zusammen, um drei Superstar-Kapseln im Spiel und in der realen Welt zu präsentieren. Weitere Details. The official schedule of the NHL including date, Eastern Time, access to tickets, TV network, and video Keine Spiele an den ausgewählten Daten angesetzt.
NHL (Spieleserie)Der Spielmodus: Die Clubs der NHL spielen seit der Saison /99 in sechs regionalen Gruppen (Divisionen) mit je fünf Mannschaften. Die Divisionen Northeast. EishockeyUSA NHL PlayoffsStanley CupSpielplan. Playoffs. The official schedule of the NHL including date, Eastern Time, access to tickets, TV network, and video Keine Spiele an den ausgewählten Daten angesetzt.
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Nhl Spiel GeldspielgerГte und Terminals entstammen der neuesten Generation, Nhl Spiel Sie. - DANKE an unsere Werbepartner.Electronic Arts Inc. 7/20/ · Explore the World of CHEL in NHL® 20, an evolution of the fan-favorite EA SPORTS™️ Hockey League that introduces a unified progression and customization system for your create-a . NHL is a series of professional ice hockey simulation video games developed by EA Vancouver and published yearly by Electronic Arts under the EA Sports brand. The game is developed under license from the National Hockey League (NHL), which enables the use of the league's team names, stadiums and colors in the game, and the National Hockey League Players' Association (NHLPA), which . The coaching is one of the most improved areas but it still falls short compared to NHL Powerplay 98 because I still prefer coaching option like 'protect the lead' over '60% defense pressure.' Still, the best single feature in NHL 99 is the coaching clinic. There you can not only try all the different coaching options in practice, but also play 4/5(12).
People in the newsgroups have discussed this feature intensively and some claim to have found that editing the goalie attributes does nothing to change that.
Others, of course, say that everything is cool and that you can adjust the level of goalies through an editor.
Anyway, they say that you can score plenty of goals by shooting high to the glove hand. Personally, I have yet to find ways of scoring in pro and above, and I refuse to use 'the move' for sure goals because it ruins the game eventually.
Anyway, speaking of my experience, something beyond control has an influence on the outcome of the games! The computer can score realistic goals on one-timers, slap-shots, and so on, but I can't.
Of course I can score one and sometimes two goals per 30 minute game on average. Sometimes I win and sometimes I lose, but I always outshoot the computer by a huge margin and would expect to win handily.
Interestingly, every once in a while I get easy goals as if the computer wanted me to win. You can be sure to lose the next game because the computer's mercy ends eventually and he will bury some easy shots.
As a side note, the designers included a neat feature called goalie fatigue. If your starting goalie has played all the games he starts to get fatigued after a while; the funny thing is that it takes him at least four or five games as a backup until he gets better.
Some people in the newsgroup say that they have both goalies fatigued out. I could live with super-goalies because they simply ask me to improve and adjust my game.
Newsgroup opinion is divided because rumor goes that after strong practising you find ways of scoring other than garbage goals.
In my opinion, that still doesn't change the frustration of having career minor leaguers in your own goal. But what makes matters immensely worse is the fact that the computer cheats.
Yes, the computer is cheating. I started to get suspicious after one-too-many good chances, so I took up checking the replays from close up.
Sure enough, an invisible wall often prevents the puck from going in. The goalie is down and out, the shot is clearly headed for twine As soon as I discovered this, the fun was over.
Why play a sports game in which not your ability or disability decides the game but the willingness of the computer to allow or prevent goals? Here is my theory: the puck physics are screwed.
If you watch a game replay closely you will notice odd things happening. More often than not, there is no physical contact between a stickblade and the puck.
The latter is obviously held in place by magnetic force and sometimes, the puck would clearly go by a players stick but stops on free ice, turns around and you find it to be suddenly attached to the blade.
And that is exactly what I think is happening with the goalies. The catching glove, for example, must have a 'magnetic field' surrounding it which makes many saves.
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